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Call of Duty Update/Patch Info
The Eighth Underworld :: Games Sections - S.S Lambada :: FPS Deck (First Person Shooter) :: Call of Duty series cabin
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Call of Duty Update/Patch Info
Call of Duty: World at War Patch 1.5 + Map Pack 2
The second map pack for COD 5 was release last month for the Xbox and PS3. This is the patch for the PC version and comes in at a massive 974.17 Mb download. Patch 1.5 requires Patch 1.2 & Patch 1.3 first.
Patch notes:
* 3 new MP maps: Banzai, Corrosion, Sup Pens!
* 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
* CO-OP hosts can now kick players from their lobby
* Improved dog spawning in MP
* Addressed an issue with Zombie pathing
* Fixed an instance of the player model displaying incorrectly
* Some unhandled exception errors have been addressed
* Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
* Added support for CODTV
* “cg_DrawFPS 1” now only displays FPS and cg ms/frame
*Added RCon command "teamstatus" to display players’ team information
* Mods: Added joinsquad script function
* Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
*Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
* Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
* Mods: Increased the amount of mods displayable in the Mods menu
* Mods: Fixed a crash related to the mod.arena file
The second map pack for COD 5 was release last month for the Xbox and PS3. This is the patch for the PC version and comes in at a massive 974.17 Mb download. Patch 1.5 requires Patch 1.2 & Patch 1.3 first.
Patch notes:
* 3 new MP maps: Banzai, Corrosion, Sup Pens!
* 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
* CO-OP hosts can now kick players from their lobby
* Improved dog spawning in MP
* Addressed an issue with Zombie pathing
* Fixed an instance of the player model displaying incorrectly
* Some unhandled exception errors have been addressed
* Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
* Added support for CODTV
* “cg_DrawFPS 1” now only displays FPS and cg ms/frame
*Added RCon command "teamstatus" to display players’ team information
* Mods: Added joinsquad script function
* Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
*Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
* Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
* Mods: Increased the amount of mods displayable in the Mods menu
* Mods: Fixed a crash related to the mod.arena file
The Eighth Underworld :: Games Sections - S.S Lambada :: FPS Deck (First Person Shooter) :: Call of Duty series cabin
Page 1 of 1
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