F.E.A.R 2 Update/Patch Info

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F.E.A.R 2 Update/Patch Info

Post by Kenny on Sat Jun 06, 2009 5:24 am

Updates to F.E.A.R 2: Project Origin have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

F.E.A.R 2: Project Origin

* Added two new 'Armored Front' multiplayer maps
* Unlocked Collector’s Edition multiplayer heads for all players
* Fixed bug with music cross fades when switching between two tracks


Last edited by Kenny on Tue Jun 09, 2009 7:20 am; edited 1 time in total

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Fear 2 Patch 1.04

Post by Kenny on Sat Jun 13, 2009 1:31 am

Fear 2 Patch 1.04 is not a fix, rather adds Armored Front map pack that consists of two new maps; Conductor and Decoy and four unique character heads to swap out. The patch is quite big, weighing at nearly 900Mb! More details on these two maps released as an Armored Front Map Pack in Fear 2 Project Origin Patch 1.04 are given below:

Conductor Map: Push out of a train yard into the vast and open-ended junction station built around a turntable. EPAs will battle their way through the ground floor, as infantry can choose to either support from below or scale the heights of the station and engage in long-range combat.

Decoy Map: This full-scale training ground for Replica soldiers is a true test of skill! Once a controlled arena for combat exercises, now it is under a full-blown assault for control between Replica and ATC. Players must watch out for ambushes and avoid getting duped by the pop-up target dummies.

Character Heads: Four unique heads for use in customizing characters.

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